Настройки сервера SCUM и описание

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Damage
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.BaseBuildingAttackerSentryDamageMultiplier 1 0 100 Multiplier Multiplier for damage that BB elements receive in an encounter (higher = more damage)
scum.BaseBuildingAttackerSentryGrenadeDamageMultiplier 1 0 100 Multiplier Multiplier for damage caused by mechs with grenades in base building encounters (higher = more damage)
scum.BaseBuildingAttackerSentryRailgunDamageMultiplier 1 0 100 Multiplier Multiplier for damage that Mechs inflict with the rail gun in the BaseBuilding Encounter (higher = more damage)
scum.DropshipBaseBuildingElementsDamageMultiplier 1 0 100 Multiplier Multiplier for damage that dropships cause to BB elements (higher = more damage)
scum.DropshipDamageMultiplier 1 0 100 Multiplier Multiplier for damage that dropships cause to characters (higher = more damage)
scum.DropshipRailgunDamageMultiplier 1 0 100 Multiplier Multiplier for damage caused by a dropship's rail gun (higher = more damage)
scum.FoodDecayDamageMultiplier 1 0 10 Multiplier Food decay multiplier value of 1.0 causes roughly 1.4% decay per 24 hours.
scum.HumanToHumanArmedMeleeDamageMultiplier 1 0 10 Multiplier Multiplier for damage between two people with melee weapons (higher = more damage) (also affects NPCs)
scum.HumanToHumanDamageMultiplier 1 0 10 Multiplier Multiplier for damage between two people (higher = more damage) (also affects NPCs)
scum.HumanToHumanThrowingDamageMultiplier 1 0 10 Multiplier Multiplier for damage between two people with thrown objects (higher = more damage)
scum.HumanToHumanUnarmedMeleeDamageMultiplier 1 0 10 Multiplier Multiplier for damage between two people with fists (higher = more damage)
scum.ItemDecayDamageMultiplier 1 0 10 Multiplier Multiplier for the damage that items gradually receive value of 1.0 causes roughly 1.4% decay per 24 hours.
scum.LockProtectionDamageMultiplier 1 0 10 Multiplier Multiplier for the damage caused by locks (higher = more damage) (excluding killbox locks)
scum.SentryBaseBuildingDamageMultiplier 1 0 100 Multiplier Multiplier for damage caused by Mechs in BB Encounters (higher = more damage)
scum.SentryDamageMultiplier 1 0 100 Multiplier Multiplier for damage caused by the sentries (higher = more damage)
scum.SentryGrenadeDamageMultiplier 1 0 100 Multiplier Multiplier for damage caused by sentries' grenades (higher = more damage)
scum.SentryRailgunDamageMultiplier 1 0 100 Multiplier Multiplier for damage that sentries cause with their railgun (higher = more damage)
scum.WeaponDecayDamageOnFiring 1 0 10 Multiplier Multiplier for the wear and tear of a weapon when firing (higher = weapons wear out faster)
scum.ZombieDamageMultiplier 1 0 10 Multiplier Multiplier for damage caused by zombies (higher = more damage)
Features
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.AllowAutomaticParachuteOpening True False True Bool Whether the parachute opens automatically shortly before the ground (True=automatic opening activated)
scum.AllowFlagPlacementOnBBElements False False True Bool Whether flags may be built on BB elements (True=flags on base elements possible)
scum.AllowFloorPlacementOnHalfAndLowWalls False False True Bool Allows placing floors on half-height or low walls (True=allowed)
scum.AllowMultipleFlagsPerPlayer False False True Bool Whether players may built multiple flags or only one (True=multiple flags possible)
scum.AllowWallPlacementOnHalfAndLowWalls True False True Bool Allows placing walls on half-height or low walls (True=allowed)
scum.ArcherySkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in archery (higher = more xp per action)
scum.AviationSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when flying aircraft
scum.AwarenessSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain during perception training
scum.BaseBuildingDestructionLogDamageThreshold 20 0 999 Integer With this setting
scum.BedrollVisibilityTimer 1 1 43200 Seconds Time a sleeping bag is visible to other players after a player logs out
scum.BodySimulationSpeedMultiplier 3.84 0.1 8 Multiplier Multiplier for body simulation speed (digestion, etc.)
scum.BrawlingSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in fistfights
scum.CamouflageSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when camouflaging
scum.ChestAcquisitionDuration 24 0 9999 Decimal number Time before an enemy chest becomes your property if it is in your flag area
scum.CookingSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when cooking
scum.DemolitionSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in explosives crafting
scum.DisableExhaustion False False True Bool Whether exhaustion can be accumulated (1=disables exhaustion)
scum.DrivingSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when driving a car
scum.EnableBCULocking True False True Bool Whether the BCU lock can be used (True=activated)
scum.EnableDeenaOnServer True False True Bool Whether Deena is activated on the server (True=activated)
scum.EnableDigitalDeluxeFreeGoldCard True False True Bool Whether the Free Gold Card from the Digital Deluxe Starter Pack can be received (True=can be received)
scum.EnableDigitalDeluxeStarterPack True False True Bool Whether the Digital Deluxe Starter Pack is usable (True=usable)
scum.EnableItemCooldownGroups True False True Bool Whether certain items should be grouped into cooldown groups to prevent item farming (cooldown when certain rare items are found, on the same group of items)
scum.EnableNetWatchdog False False True Bool Server protection against players circumventing ping limits (0 = off, 1 = on)
scum.EnableNewPlayerProtection True False True Bool Enable or disable protection for new players (True=enabled)
scum.EnableSquadMemberNameWidget False False True Bool Whether a widget with the name should be displayed above the heads of team members (True=Widget on)
scum.EnduranceSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in endurance activities
scum.EngineeringSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in engineering
scum.ExamineSpawnerExpirationTimeMultiplier 1 0.1 10 Multiplier Multiplier for the time without a player nearby (50m) after which a container decides whether it contains items (1=60min;0.5=30min)
scum.ExamineSpawnerProbabilityMultiplier 1 0.1 10 Multiplier Multiplier for the probability that a container you examine will spawn an item
scum.ExtraElementsPerFlagForAdditionalSquadMember 25 1 100 Integer Additional elements that can be built per flag per squad member except the first
scum.FarmingSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when farming
scum.FirstPlantHarvestAdditionalChance 1 0 1 Decimal number Percent chance that harvest products spawn at the first plant harvest (1=100%)
scum.FlagOvertakeDuration 24:00:00 00:00:01 2400:00:00 h:m:s How long it takes to capture an enemy flag
scum.GardenMaxAmountPerFlagArea -1 0 10 Integer Maximum number of gardens per flag area
scum.GasolinePeriodicInitialAmountMultiplier 1 0 10 Multiplier Multiplier for the initial amount of fuel at petrol stations
scum.GasolinePeriodicMaxAmountMultiplier 1 0 10 Multiplier Multiplier for the maximum amount of fuel in petrol stations
scum.GasolinePeriodicReplenishAmountMultiplier 1 0 10 Multiplier Multiplier for the amount of fuel that is refilled at certain intervals in petrol stations
scum.GasolinePeriodicReplenishIntervalMultiplier 1 0 10 Multiplier Multiplier for the interval at which petrol stations are refilled with fuel
scum.GasolinePricePerUnitMultiplier 1 0 10 Multiplier Multiplier for the fuel price per liter at gas stations (1=approx. $15 per liter)
scum.GasolineProximityReplenishAmountMultiplier 1 0 10 Multiplier Was allegedly added although option already existed, not yet clear what is handled
scum.GasolineProximityReplenishChanceMultiplier 1 0 10 Multiplier Was allegedly added although option already existed, not yet clear what is handled
scum.GasolineProximityReplenishTimeoutMultiplier 1 0 10 Multiplier Was allegedly added although option already existed, not yet clear what is handled
scum.HandgunSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when shooting with a pistol
scum.HideLifeIndicators False False True Bool Whether the character stats (health, stamina, ...) are displayed in the HUD (True=not displayed)
scum.HideQuickAccessBar False False True Bool Whether the quickbar slots should be displayed in the HUD (True=not displayed)
scum.ItemCooldownGroupsDurationMultiplier 1 0.1 10 Multiplier Multiplier for the time of cooldown groups before items from the group can be found again (higher values = higher cooldown)
scum.KillboxDefuseFailureBonus 0.2 0 5 Seconds Additional time in seconds for failed killbox defusing attempts
scum.MaintainItemsExpirationTime 360:00:00 00:00:01 2400:00:00 h:m:s Expiration time of maintenance items (beds, etc.) before they expire if no interaction has taken place
scum.MaxQuestsPerCyclePerTrader 3 1 64 Integer Maximum number of quests that can be accepted per merchant per cycle
scum.MaxSimultaneousQuestsPerTrader 1 1 64 Integer Maximum number of quests accepted simultaneously per merchant
scum.MaximumAmountOfElementsPerFlag 100 1 9999 Integer Maximum number of base elements that can be built per flag
scum.MaximumNumberOfExpandedElementsPerFlag 75 1 500 Integer By how many elements the total number of possible elements can be expanded using base expansion kits
scum.MedicalSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain from medical actions
scum.MeleeWeaponsSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain with melee weapons
scum.MotorcycleSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when riding a motorcycle
scum.MovementInertiaAmount 1 0 1 Decimal number Character's movement inertia value (no effect detected in the test)
scum.NameChangeCooldown 168 0 720 Hours Cooldown time before a character name change is possible again
scum.NameChangeCost 1000 0 1000000000 Integer Price for changing the character's name
scum.NewPlayerProtectionDuration 120 120 1140 Minutes Duration of protection for new players
scum.OvenMaxAmountPerFlagArea -1 0 10 Integer Determines the maximum number of ovens per flag area
scum.OvenStartDecayingIfFlagAreaHasMoreThan -1 0 10 Integer Determines the maximum number of ovens per flag area before they start decaying at an increased pace
scum.PlantHarvestExamineTimeMultiplier 1 0.2 10 Multiplier Multiplier for the expiration time of harvested products in plants after they have grown
scum.PropanePeriodicInitialAmountMultiplier 1 0 10 Multiplier Multiplier for the initial amount of propane in propane tanks at gas stations
scum.PropanePeriodicMaxAmountMultiplier 1 0 10 Multiplier Multiplier for the maximum amount of propane in gas stations
scum.PropanePeriodicReplenishAmountMultiplier 1 0 10 Multiplier Multiplier for the amount of propane that is refilled at certain intervals in gas stations
scum.PropanePeriodicReplenishIntervalMultiplier 1 0 10 Multiplier Multiplier for the interval at which gas stations are refilled with propane
scum.PropanePricePerUnitMultiplier 1 0 10 Multiplier Multiplier for the propane price per liter at gas stations
scum.PropaneProximityReplenishAmountMultiplier 1 0 10 Multiplier not in use
scum.PropaneProximityReplenishChanceMultiplier 1 0 10 Multiplier not in use
scum.PropaneProximityReplenishTimeoutMultiplier 1 0 10 Multiplier not in use
scum.QuestRequirementsBlockTradeableItems False False True Bool Whether the purchase of quest-relevant items is blocked (1=blocked)
scum.QuestsEnabled True False True Bool Whether the quest system is active (True=active)
scum.QuestsGlobalCycleDuration 23:59:59 00:00:01 2400:00:00 h:m:s Duration of the quest cycle
scum.QuestsNoticeBoardRefillCooldown 02:00:00 00:00:01 2400:00:00 h:m:s Cooldown for new quests on notice boards
scum.QuestsPhoneRefillCooldown 01:00:00 00:00:01 2400:00:00 h:m:s Cooldown for new quests on smartphones
scum.QuestsTraderRefillCooldown 03:00:00 00:00:01 2400:00:00 h:m:s Cooldown for new quests from merchants
scum.RTSquadProbationDuration 1 0 100 Days Probationary period for a squad member who leaves and rejoins the squad
scum.RaidProtectionEnableLog False False True Bool Enables logging for raid protection events (True = active)
scum.RaidProtectionFlagSpecificChangeSettingCooldown 120:00:00 00:00:00 240:00:00 h:m:s Cooldown between setting new times for flag-specific raid protection
scum.RaidProtectionFlagSpecificChangeSettingPrice 10g 0/1g 100000/100g Integer (+g for gold value) Price to skip cooldown for flag-specific raid protection
scum.RaidProtectionFlagSpecificMaxProtectionTime 08:00:00 00:00:00 08:00:00 h:m:s Maximum duration of flag-specific raid protection
scum.RaidProtectionGlobalShouldShowRaidAnnouncementMessage True False True Bool Should clients be shown a raid announcement message (True=yes)
scum.RaidProtectionGlobalShouldShowRaidStartEndMessages True False True Bool Should clients be shown a start and end message (True=yes)
scum.RaidProtectionGlobalShouldShowRaidTimesMessage True False True Bool Should clients be shown a message about the global raid time (True=yes)
scum.RaidProtectionOfflineMaxProtectionTime - 00:00:00 2400:00:00 h:m:s Maximum protected time for offline raid protection
scum.RaidProtectionOfflineProtectionStartDelay 00:30:00 00:00:00 23:59:59 h:m:s Time the base is still vulnerable after the last player has logged out
scum.RaidProtectionType 0 0 3 Integer Sets the type of raid protection (0=Off;1=Offline(when everyone is offline);2=Flag-specific(activated by the flag);3=Global(whole server))
scum.RiflesSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when shooting rifles
scum.RunningSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain while running
scum.SnipingSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain during sniper training
scum.SpawnerExpirationTimeMultiplier 1 0.1 10 Multiplier Multiplier for the time without players nearby (50m) after which a world spawner decides whether to spawn items (1=60min;0.5=30min)
scum.SpawnerProbabilityMultiplier 1 0.1 10 Multiplier Multiplier for the probability that a world item spawns (items that are lying around freely)
scum.SquadFamePointsPenaltyPerPrevSquadMember 0 0 1000 Integer Fame points that must be lost per squad member in a former squad to join or form a new one
scum.SquadMemberCountAtIntLevel1 2 0 100 Integer Number of possible team members at INT level 1
scum.SquadMemberCountAtIntLevel2 4 0 100 Integer Number of possible team members at INT level 2
scum.SquadMemberCountAtIntLevel3 6 0 100 Integer Number of possible team members at INT level 3
scum.SquadMemberCountAtIntLevel4 8 0 100 Integer Number of possible team members at INT level 4
scum.SquadMemberCountAtIntLevel5 10 0 100 Integer Number of possible team members at INT level 5
scum.SquadMemberCountLimitForPunishment 2 0 64 Integer Maximum number of squad mates for which prisoners will not receive a penalty
scum.SquadMoneyPenaltyPerPrevSquadMember 0 0 100000 Integer Money that prisoners have to pay per squad member in a former squad to join or form a new one
scum.StaminaDrainOnClimbMultiplier 1 0 5 Multiplier Multiplier for stamina costs when climbing (higher = more stamina costs)
scum.StaminaDrainOnJumpMultiplier 1 0 5 Multiplier Multiplier for stamina costs when jumping (higher = more stamina costs)
scum.StealthSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when sneaking
scum.SurvivalSkillMultiplier 1 0 10 Multiplier Multiplier for XP gain in survival training
scum.ThieverySkillMultiplier 1 0 10 Multiplier Multiplier for XP gain when stealing
scum.TurretMaxAmountPerFlagArea -1 0 10 Integer Maximum number of turrets per flag area
scum.TurretStartDecayingIfFlagAreaHasMoreThan -1 0 10 Integer Turrets start to decay faster if there are more than X per flag area
scum.TurretsAttackAnimals True False True Bool Whether gun turrets attack animals (True=yes)
scum.TurretsAttackArmedNPCs True False True Bool Whether turrets attack human NPCs (True=yes)
scum.TurretsAttackPrisoners True False True Bool Whether gun turrets attack prisoners (True=yes)
scum.TurretsAttackPuppets True False True Bool Whether turrets attack zombies (True=yes)
scum.TurretsAttackSentries True False True Bool Whether turrets attack Mechs (True=yes)
scum.TurretsAttackVehicles True False True Bool Whether turrets attack vehicles (True=yes)
scum.WallWeaponRackMaxAmountPerFlagArea -1 0 10 Integer Maximum number of wall weapon racks per flag area
scum.WallWeaponRackStartDecayingIfFlagAreaHasMoreThan -1 0 10 Integer Wall weapon racks start to decay faster when there are more than X per flag area
scum.WaterPeriodicInitialAmountMultiplier 1 0 10 Multiplier not in use
scum.WaterPeriodicMaxAmountMultiplier 1 0 10 Multiplier Multiplier for the maximum water quantity in BB water tanks (BB well)
scum.WaterPeriodicReplenishAmountMultiplier 1 0 10 Multiplier Multiplier for the amount of water that is refilled at certain intervals (BB well)
scum.WaterPeriodicReplenishIntervalMultiplier 1 0 10 Multiplier Multiplier for the intervals at which water is refilled (BB well)
scum.WaterPricePerUnitMultiplier 1 0 10 Multiplier not in use
scum.WaterProximityReplenishAmountMultiplier 1 0 10 Multiplier Multiplier for the amount of water refilled in wells around the world (World Wells)
scum.WaterProximityReplenishChanceMultiplier 1 0 10 Multiplier Multiplier for the chance that a world well is refilled (World Well)
scum.WaterProximityReplenishTimeoutMultiplier 1 0 10 Multiplier Multiplier for the time between individual checks whether a world well is refilled (World Well)
scum.WeaponRackMaxAmountPerFlagArea -1 0 10 Integer Maximum number of weapon racks per flag area
scum.WeaponRackStartDecayingIfFlagAreaHasMoreThan -1 0 10 Integer Weapon racks start to decay faster when there are more than X per flag area
scum.WellMaxAmountPerFlagArea -1 0 10 Integer Maximum number of wells per flag area
scum.WellStartDecayingIfFlagAreaHasMoreThan -1 0 10 Integer Wells begin to decay when there are more than X per flag area
General
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.AllowAdminChat True False True Bool Whether the admin chat is usable (True=usable)
scum.AllowComa True False True Bool Whether players can fall into a coma before death, for example, to be revived (True=allowed)
scum.AllowCrosshair True False True Bool Whether the crosshair is allowed (True=allowed)
scum.AllowEvents True False True Bool Whether events are allowed on the server (True=allowed) (Event tab is still displayed when deactivated, but is empty)
scum.AllowFirstPerson True False True Bool Whether first person view is allowed (True=allowed)
scum.AllowGlobalChat True False True Bool Whether the global chat is usable (True=usable)
scum.AllowKillClaiming True False True Bool Whether BCU drop is allowed after a player is killed (True=allowed)
scum.AllowLocalChat True False True Bool Whether the local chat is usable (True=usable)
scum.AllowMapScreen True False True Bool Whether players are allowed to view the map screen (True=allowed)
scum.AllowMinesAndTraps True False True Bool Whether mines or traps can be used (True=allowed)
scum.AllowSkillGainInSafeZones False False True Bool Whether experience points can be earned in safe zones (e.g., merchant zone) (True=allowed)
scum.AllowSquadChat True False True Bool Whether the Squad Chat is usable (True=usable)
scum.AllowThirdPerson True False True Bool Whether third person view is allowed (True=allowed)
scum.AllowVoting True False True Bool Whether players are allowed to participate in votes (True=allowed)
scum.DaysSinceLastLoginToBecomeInactive 180 1 3600 Days Days after which a player is considered inactive
scum.DeleteBannedUsers False False True Bool Whether banned players should be deleted at server start (True=banned players are deleted)
scum.DeleteDuplicateChestsOnServerStartup False False True Bool If set to true
scum.DeleteInactiveUsers True False True Bool Whether inactive players should be automatically deleted after the following time at server start (True=Inactive players are deleted)
scum.DisableBaseBuilding False False True Bool Whether base building should be completely banned (True=banned)
scum.DisableExamineGhost True True False Bool If set to False, Christmas ghost will spawn; if True, ghost spawning is disabled. Default: 0
scum.DisableTimedGifts False False True Bool Whether time-based gifts should be deactivated (e.g. gifts at Christmas) (True=deactivated)
scum.EnableSpawnOnGround False False True Bool Whether the parachute jump should be skipped and players spawn on the ground (True=Spawn on the ground)
scum.FameGainMultiplier 1 0 1000 Multiplier Multiplier for earning fame points (>1=more fame, between 0 and 1 for less fame)
scum.FamePointPenaltyOnDeath 0.1 0 1 Decimal number What percentage of fame points a player loses upon death (excluding PvP) (0.1=10% of his fame points)
scum.FamePointPenaltyOnKilled 0.5 0 1 Decimal number What percentage of fame points a player loses when killed by another player (0.5=50% of his fame points)
scum.FamePointRewardOnKill 0.25 0 1 Decimal number What percentage of the killed player's fame points a player receives (0.25=25% of the killed player's fame points)
scum.FullWipe False False True Bool Perform a full wipe at server startup (True=Perform wipe) (Will then automatically be reset to 0)
scum.GoldWipe False False True Bool When the server starts, all players' gold is deleted (True=perform wipe) (Will then automatically be reset to 0)
scum.HideKillNotification True False True Bool Whether a notification is shown to players who kill each other (True=Hide notification)
scum.ItemVirtualizationEventProcessingTimeBudget 5 - - - According to the developer, this should not be changed
scum.ItemVirtualizationRelevancyUpdatePeriod 1 - - - According to the developer, this should not be changed
scum.ItemVirtualizationVisitorBounds 10000 - - - According to the developer, this should not be changed
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate 100 - - - According to the developer, this should not be changed
scum.LimitGlobalChat False False True Bool Whether the global chat can only be used by admins or by any player (True=admins only)
scum.LogChestOwnership True False True Bool Whether a log of chest owners should be kept (True=log is created)
scum.LogSuicides False False True Bool Whether a log of suicides should be created (True=Create log)
scum.LogoutTimer 60 1 600 Seconds Time in seconds before player disappears from the game world when logging out
scum.LogoutTimerInBunker 30000 1 36000 Seconds Time in seconds before player disappears from the game world when logging out if in the bunker
scum.LogoutTimerWhileCaptured 120 1 600 Seconds Time in seconds before player disappears from the game world when logged out when tied up
scum.MasterServerEndpoints - - - - Master server endpoints (comma-separated URLs or IPs)
scum.MasterServerIsLocalTest False False True Bool Probably to hide own server in the server browser for others (no effect when testing)
scum.MasterServerUpdateSendInterval 60 Probably the update interval to the master server (server browser) for information like number of players etc. (no reliable explanation)
scum.MaxPing 200 10 999 ms Maximum ping before player is denied access to the server or kicked
scum.MaxPingCheckEnabled True False True Bool Max Ping Value will be respected only if this is ON (1)
scum.MaxPlayers 64 1 128 Integer Maximum number of players that can be connected simultaneously
scum.MaxServerTickRate 30 1 1000 Hz Tick rate of the server with at least one connected player
scum.MaximumTimeForChestsInForbiddenZones 02:00:00 00:00:00 2400:00:00 h:m:s Time chests are allowed to exist in forbidden zones (e.g. merchants) (despawn is applied if no player is nearby)
scum.MessageOfTheDay This is the Message of the Day. - - Text Message that is displayed at the interval defined below
scum.MessageOfTheDayCooldown 10 10 720 Minutes Interval at which the message of the day is displayed
scum.MinServerTickRate 5 1 1000 Hz Tick rate of the server when no player is connected
scum.PartialWipe False False True Bool When the server starts, a partial wipe is performed (world progress but not character development) (True=perform wipe) (Will then automatically be reset to 0)
scum.PlaySafeIdProtection False False True Bool If set to true - protect your server with Playsafe! Need register on https://playsafeid.com.
scum.PlayerMinimalVotingInterest 0.5 0 1 Decimal number What percentage of online players must vote for a vote to be valid (0.5=50%)
scum.PlayerPositiveVotePercentage 0.5 0 1 Decimal number What proportion of votes must be yes for a referendum to be accepted (0.5=50%)
scum.RustyLocksLogging False False True Bool Enable log for rusty locks (10 second locks in the world) (True=log enabled)
scum.ServerBannerUrl - - - - currently no impact
scum.ServerDescription Server Description - - - currently no impact
scum.ServerName - - - - Server name in the server browser
scum.ServerPassword - - - - Password to join server (leave blank for open server)
scum.ServerPlaystyle PVE - - - currently no impact
scum.SettingsVersion 3 - - Integer Version of Settings.ini (do not change)
scum.UseMapBaseBuildingRestriction True False True Bool Whether base building is allowed in certain areas (e.g. near POIs) (1=not allowed)
scum.VirtualizedItemBounds 100 - - - According to the developer, this should not be changed
scum.VotingDuration 60 30 600 Seconds Duration for a vote
scum.WelcomeMessage Welcome to our SCUM Server - - Text Message displayed on every server join
Respawn
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.AllowSectorRespawn True False True Bool Whether it is allowed to spawn in the sector (with enough money depending on the settings)
scum.AllowShelterRespawn True False True Bool Whether it is allowed to spawn at the hideout (with enough money depending on the settings)
scum.AllowSquadmateRespawn True False True Bool Whether it is allowed to spawn with other squad members (with enough money depending on the settings)
scum.CommitSuicideCooldown 60 0 18000 Seconds Cooldown time for suicide after use
scum.CommitSuicideCooldownResetMultiplier 1.25 0 10 Multiplier Multiplier for cooldown time after multiple uses before cooldown is reset
scum.CommitSuicideInitialTime 0 0 18000 Seconds Waiting time until suicide is available
scum.MaximumBaseProximityWhenSpawning 10000 0 ? Meter Minimum distance to enemy flags when respawning (not clear if option has any effect at the moment)
scum.PermadeathThreshold -2500 -1000000 2147483646 Integer Limit of negative account balance at which the player is deleted (permadeath)
scum.RandomCooldownResetMultiplier 0 0 10 Multiplier Is multiplied by cooldown time and results in time after which the cooldown is reset to its default value for random respawn
scum.RandomPricePerSquadmateModifier 0 0 10 Multiplier Multiplier for the random respawn price per squad member (e.g. price is 100, 3 squad members and multiplier is 1, so 100*(3x1)=300)
scum.RandomRespawnCooldown 0 0 18000 Seconds Cooldown time for random spawn after multiple deaths (added to the standard waiting time)
scum.RandomRespawnInitialTime 0 0 18000 Seconds Waiting time until random respawn is possible after the first death
scum.RandomRespawnPrice 250 0 100000 Integer Price to respawn at a random point
scum.SectorCooldownResetMultiplier 3 0 10 Multiplier Is multiplied by cooldown time and results in time after which the cooldown is reset to its default value for the sector respawn
scum.SectorPricePerSquadmateModifier 0 0 10 Multiplier Multiplier for the sector respawn price per squad member (e.g. price is 100, 3 squad members and multiplier is 1 so 100*(3x1)=300)
scum.SectorRespawnCooldown 240 0 18000 Seconds Cooldown time for the sector spawn after multiple deaths (added to the standard waiting time)
scum.SectorRespawnInitialTime 60 0 18000 Seconds Waiting time until the sector respawn is possible after the first death
scum.SectorRespawnPrice 1000 0/1g 100000/100g Integer (+g for gold value) Price to respawn in a specific sector
scum.ShelterCooldownResetMultiplier 3 0 10 Multiplier Is multiplied by cooldown time and results in time after which the cooldown is reset to its default value for the hideout respawn
scum.ShelterPricePerSquadmateModifier 0 0 10 Multiplier Multiplier for the hideout respawn price per squad member (e.g. price is 100, 3 squad members and multiplier is 1 so 100*(3x1)=300)
scum.ShelterRespawnCooldown 240 0 18000 Seconds Cooldown time for the hideout spawn after multiple deaths (added to the standard waiting time)
scum.ShelterRespawnInitialTime 60 0 18000 Seconds Waiting time until the hideout respawn is possible after the first death
scum.ShelterRespawnPrice 1g 0/1g 100000/100g Integer (+g for gold value) Price to respawn at the hideout
scum.ShelterRespawnPriceOutsideFlagArea 2g 0/1g 100000/100g Integer (+g for gold value) Determines the price for the respawn on the shelters outside the flag area
scum.SquadCooldownResetMultiplier 2 0 10 Multiplier Is multiplied by cooldown time and results in time after which the cooldown is reset to its default value for the squad member respawn
scum.SquadRespawnCooldown 60 0 18000 Seconds Cooldown time for squad member spawn after multiple deaths (added to the standard waiting time)
scum.SquadRespawnInitialTime 60 0 18000 Seconds Waiting time until the squad member respawn is possible after the first death
scum.SquadRespawnPrice 3g 0/1g 100000/100g Integer (+g for gold value) Price to respawn at squad member (not ingame? is it working?)
Vehicles
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.AirplaneMaxAmount 2 0 128 Integer Maximum number of airplanes
scum.AirplaneMaxFunctionalAmount 2 0 128 Integer Maximum number of functional airplanes
scum.AirplaneMinPurchasedAmount 0 0 128 Integer Minimum number of airplanes available for purchase at dealer
scum.BatteryChargeWithAlternatorMultiplier 1 0 10 Decimal number Multiplier for battery charging rate by alternator
scum.BatteryChargeWithDynamoMultiplier 1 0 10 Decimal number Multiplier for battery charging rate by generators
scum.BatteryDrainFromDevicesMultiplier 1 0 10 Decimal number Multiplier for battery consumption of all electrical devices
scum.BatteryDrainFromEngineMultiplier 1 0 10 Decimal number Multiplier for battery consumption of all engines
scum.BatteryDrainFromInactivityMultiplier 1 0 10 Decimal number Multiplier for battery consumption due to inactivity of a device or motor
scum.BicycleMaxAmount 20 0 128 Integer Maximum number of bicycles
scum.BicycleMaxFunctionalAmount 20 0 128 Integer Maximum number of bicycles that work
scum.BicycleMinPurchasedAmount 5 0 128 Integer Minimum number of bicycles available for sale at the dealer
scum.CruiserMaxAmount 50 0 128 Integer Maximum number of cruisers
scum.CruiserMaxFunctionalAmount 20 0 128 Integer Maximum number of cruisers that work (with engine)
scum.CruiserMinPurchasedAmount 5 0 128 Integer Minimum number of cruisers available for sale at the dealer
scum.DinghyMaxAmount 50 0 128 Integer Maximum number of dinghies
scum.DinghyMaxFunctionalAmount 50 0 128 Integer Maximum number of functional dinghies
scum.DinghyMinPurchasedAmount 5 0 128 Integer Minimum number of dinghies available for purchase at dealer
scum.DirtbikeMaxAmount 20 0 128 Integer Maximum number of motorcycles (dirt bikes)
scum.DirtbikeMaxFunctionalAmount 20 0 128 Integer Maximum number of motorcycles (dirt bikes) that work (with engine)
scum.DirtbikeMinPurchasedAmount 5 0 128 Integer Minimum number of motorcycles (dirt bikes) available for sale at the dealer
scum.FuelDrainFromEngineMultiplier 1 0 10 Decimal number Multiplier for fuel consumption of all engines
scum.KingletDusterMaxAmount 2 0 128 Integer Maximum number of aircraft
scum.KingletDusterMaxFunctionalAmount 2 0 128 Integer Maximum number of aircraft that function (with engine) (to test - does have an impact?)
scum.KingletDusterMinPurchasedAmount 0 0 128 Integer Minimum number of aircraft available for sale at the dealer (to test - does have an impact?)
scum.KingletMarinerMaxAmount 1 0 128 Integer Maximum number of seaplanes (Kinglet Mariner)
scum.KingletMarinerMaxFunctionalAmount 1 0 128 Integer Maximum number of seaplanes (Kinglet Mariner) that operate
scum.KingletMarinerMinPurchasedAmount 0 0 128 Integer Minimum number of seaplanes (Kinglet Mariner) available for sale at the dealer
scum.LaikaMaxAmount 50 0 128 Integer Maximum number of Laika
scum.LaikaMaxFunctionalAmount 20 0 128 Integer Maximum number of Laika that work (with engine)
scum.LaikaMinPurchasedAmount 5 0 128 Integer Minimum number of Laika available for sale at the dealer
scum.LogVehicleDestroyed True False True Bool Whether a log should be created about the destroyed vehicles (True=log is created)
scum.MaximumTimeForVehiclesInForbiddenZones 02:00:00 00:00:00 2400:00:00 h:m:s Time that vehicles may remain in prohibited zones (e.g. dealers) before they are removed
scum.MaximumTimeOfVehicleInactivity 240:00:00 00:00:00 2400:00:00 h:m:s Time until a vehicle is considered inactive and removed from the world
scum.MotorboatMaxAmount 11 0 128 Integer Maximum number of boats (motorboat)
scum.MotorboatMaxFunctionalAmount 11 0 128 Integer Maximum number of boats (motorboat) that work
scum.MotorboatMinPurchasedAmount 5 0 128 Integer Minimum number of boats (motorboats) available for sale at the dealer
scum.RagerMaxAmount 50 0 128 Integer Maximum number of ragers
scum.RagerMaxFunctionalAmount 20 0 128 Integer Maximum number of working ragers (with engine)
scum.RagerMinPurchasedAmount 5 0 128 Integer Minimum number of Ragers available for sale at the dealer
scum.RisMaxAmount 50 0 128 Integer Maximum number of quads (RIS)
scum.RisMaxFunctionalAmount 20 0 128 Integer Maximum number of quads (RIS) that work (with engine)
scum.RisMinPurchasedAmount 5 0 128 Integer Minimum number of quads (RIS) available for sale at the dealer
scum.SUPMaxAmount 30 0 128 Integer Maximum number of SUPs
scum.SUPMaxFunctionalAmount 20 0 128 Integer Maximum number of SUPs that work (to test - does have an impact?)
scum.SUPMinPurchasedAmount 5 0 128 Integer Minimum number of SUPs available for sale at the dealer
scum.SidecarBikeMaxAmount 50 0 128 Integer Maximum number of sidecar bikes
scum.SidecarBikeMaxFunctionalAmount 50 0 128 Integer Maximum number of functional sidecar bikes
scum.SidecarBikeMinPurchasedAmount 5 0 128 Integer Minimum number of sidecar bikes available for purchase at dealer
scum.TractorMaxAmount 50 0 128 Integer Maximum number of tractors
scum.TractorMaxFunctionalAmount 20 0 128 Integer Maximum number of tractors that work (with engine)
scum.TractorMinPurchasedAmount 5 0 128 Integer Minimum number of tractors available for sale at the dealer
scum.WheelbarrowMaxAmount 20 0 128 Integer Maximum number of wheelbarrows
scum.WheelbarrowMaxFunctionalAmount 20 0 128 Integer Maximum number of wheelbarrows that work (to test - does have an impact?)
scum.WheelbarrowMinPurchasedAmount 10 0 128 Integer Minimum number of wheelbarrows available for sale at the dealer
scum.WolfswagenMaxAmount 50 0 128 Integer Maximum number of Wolfswagen
scum.WolfswagenMaxFunctionalAmount 20 0 128 Integer Maximum number of Wolfswagen that work (with engine)
scum.WolfswagenMinPurchasedAmount 5 0 128 Integer Minimum number of Wolfswagen available for sale at the dealer
World
Настройка Значение по умолчанию Мин. Макс. Единица Описание
scum.AbandonedBunkerActiveDurationHours 24 0 720 Decimal number Duration in hours that abandoned bunkers remain active after natural activation
scum.AbandonedBunkerBCUTerminalCooldown 24:00:00 - - TimeSpan Cooldown before the same abandoned bunker BCU terminal can be used again
scum.AbandonedBunkerCommotionThreshold -1 0 1000 Decimal number Basic threshold for noise generated in the bunker, above which the bunker reacts (noises such as shaft rattling, etc.)
scum.AbandonedBunkerCommotionThresholdPerPlayerExtra -1 0 1000 Decimal number Additional threshold at which the bunker reacts, for noise generated per player in the bunker (except the first) (Base Threshold + Extra Threshold)
scum.AbandonedBunkerEnemyActivationThreshold -1 0 1000 Decimal number Base threshold for generated noise in the bunker, from which Razors spawn from the shafts
scum.AbandonedBunkerEnemyActivationThresholdPerPlayerExtra -1 0 1000 Decimal number Additional threshold at which Razors spawn for noise generated per player in the bunker (except the first one) (Base Threshold + Extra Threshold)
scum.AbandonedBunkerKeyCardActiveDurationHours 3 0 720 Decimal number Duration in hours that abandoned bunkers remain active after activation by keycard
scum.AbandonedBunkerMaxSimultaneouslyActive 2 1 4 Integer Maximum number of abandoned bunkers that can be active at the same time
scum.AbandonedBunkerResetArmoryLockersOnActivationOnly True False True Bool Armory rooms in abandoned bunkers are only reset when activated (naturally or by keycard)
scum.AnimalNetCullDistanceOverride -1.000000 -1.0 10000.0 Float Override cull distance for animals (-1 = use default)
scum.AnimalWorldEncounterSpawnWeightMultiplier 1 0 1000 Multiplier Multiplier for the spawn weight of animals in an encounter (see calculator)
scum.ArmedNPCDamageMultiplier 1.000000 0.0 10.0 Float Multiplier for armed NPC damage
scum.ArmedNPCDifficultyLevel 2 1 3 Integer Difficulty of the NPCS (affects accuracy and attack interval) (1=easy, 2=medium, 3=hard)
scum.ArmedNPCHealthMultiplier 1.000000 0.0 10.0 Float Multiplier for armed NPC health
scum.ArmedNPCLimpingEnabled True True False - Armed NPC Limping
scum.ArmedNPCNetCullDistanceOverride -1.000000 -1.0 10000.0 Float Override cull distance for armed NPCs (-1 = use default)
scum.ArmedNPCRunningSpeedMultiplier 1.000000 0.0 10.0 Float Multiplier for armed NPC running speed
scum.ArmedNPCSpreadMultiplier 1.000000 0.0 10.0 Float Multiplier for armed NPC weapon spread
scum.BaseBuildingAttackerSentryHealthMultiplier 1 0.1 100 Multiplier Multiplier for Mech health of the Mech that can be dropped from a dropship during base building (Higher values = more health)
scum.BaseBuildingEncounterDamagePercentageIncreasePerSquadMember 0 0 100 Decimal number Increases the damage to BaseBuilding elements in a Dropship Encounter by this percentage per squad member (except the first) (50=Dropship does 50% more damage to BB elements)
scum.BaseBuildingEncounterMaximumMinToEndReduction -1 -1 1000 Integer Reduction of the minimum number of BB elements that must be destroyed at the beginning of a BB encounter (default = 0, so no reduction)
scum.BaseBuildingEncounterMinNumElementsToEnd -1 0 1000 Integer Total number of BB elements at which the Dropship Encounter ends (-1=default value 50)
scum.BaseBuildingEncounterMinNumElementsToStart -1 0 1000 Integer Total number of BB elements where a Dropship Encounter can start (-1=default value 100)
scum.BaseBuildingEncounterTimeToFullMinNumToEnd -1 -1 30 Decimal number Time in days after which a BB Encounter finally ends when the minimum number of BB elements is reached (default -1 = 3 days)
scum.BaseBuildingEncounterTriggerChance -1 0 100 Decimal number Chance for a dropship spawn during base building (percent chance, -1 is default and means 7.5%)
scum.BaseBuildingEncounterTriggerTimeMultiplier 1 0 100 Multiplier Multiplier of the time of player activity at the base before dropship encounter can happen (default value=900s player activity/ 1800s-2700s spawn after spawn fail/ 28800s-36000s cooldown after BB encounter)
scum.BearMaxHealthMultiplier 1 0.1 100 Multiplier Bear maximum health multiplier (higher value = more health)
scum.BoarMaxHealthMultiplier 1 0.1 100 Multiplier Wild boar maximum health multiplier (higher value = more health)
scum.CargoDropCooldownMaximum 120 1 720 Minutes Maximum time in minutes that can pass until a new Cargo Drop can spawn
scum.CargoDropCooldownMinimum 90 1 720 Minutes Minimum time in minutes that must pass before a new Cargo Drop can spawn
scum.CargoDropDropshipEncounterWeightMultiplier 1 0 100 Multiplier Multiplier for the chance of encountering a dropship during a cargo drop (base value of 1=Zombies 90% and Dropship 10%)
scum.CargoDropFallDelay 540 1 600 Seconds Time in seconds until a CargoDrop starts falling after the announcement
scum.CargoDropFallDuration 60 1 600 Seconds Time in seconds that a CargoDrop takes to fall to the ground
scum.CargoDropSelfdestructTime 1200 1 3600 Seconds Time in seconds until a CargoDrop explodes after spawning
scum.CargoDropZombieEncounterWeightMultiplier 1 0 100 Multiplier Multiplier for the chance of encountering zombies during a CargoDrop (base value of 1=Zombies 90% and Dropship 10%)
scum.ChickenMaxHealthMultiplier 1 0.1 100 Multiplier Multiplier for the maximum health of chickens (higher value = more health)
scum.CustomMapCenterXCoordinate 0 -922896 637685 Coordinate Center of your own map area X-coordinate
scum.CustomMapCenterYCoordinate 0 -922896 619200 Coordinate Center of your own map area Y-coordinate
scum.CustomMapEnabled False False True Bool Whether a custom map limit (only part of the map playable) should be applied (True=map limit applied)
scum.CustomMapHeight 15.24 0 15.24 Kilometers Height of your map in kilometers
scum.CustomMapWidth 15.24 0 15.24 Kilometers Width of your map in kilometers
scum.DeerMaxHealthMultiplier 1 0.1 100 Multiplier Deer maximum health multiplier (higher value = more health)
scum.DisableLootPuppetSpawning False False True - Disable loot puppet spawning.
scum.DisableSentrySpawning False False True Bool Whether Mech spawning should be disabled (True=no Mechs)
scum.DisableSuicidePuppetSpawning False False True Bool Whether explosive puppets should be deactivated (1=no explosive puppets)
scum.DonkeyMaxHealthMultiplier 1 0.1 100 Multiplier Donkey maximum health multiplier (higher value = more health)
scum.DoorLockability.Garage False False True Bool Whether garage doors can be locked with locks (False=cannot be locked)
scum.DropshipAbandonedBunkerEncounterTriggerChance -1 0 100 Decimal number Chance for a dropship spawn at Abandoned Bunker Alarms (percent chance, -1 is default and means 50%)
scum.DropshipHealthMultiplier 1 0.1 100 Multiplier Dropship health multiplier (higher values = more health)
scum.DropshipWorldEncounterSpawnWeightMultiplier 1 0 1000 Multiplier Multiplier for the spawn weight of dropships in an encounter (see calculator)
scum.EnableDropshipAbandonedBunkerEncounter True False True Bool Whether dropships can spawn at abandoned bunkers (1=spawn possible)
scum.EnableDropshipBaseBuildingEncounter False False True Bool Whether dropships can spawn during base building (True=spawn possible)
scum.EnableEncounterManagerLowPlayerCountMode False False True Bool Spawn behavior more in the direction of a pre-encounter manager (larger threat zones and more character spawns). WARNING: High server load, designed for single player! (Tested: Server RAM increased from 2GB to 9GB with 1 player)
scum.EnableFog True True False - Fog in world
scum.EnableLockedLootContainers True False True Bool Whether the lockers in the world should be locked or open (True=lockers are locked)
scum.EnableLootPuppetHorde True True False - Disable loot puppet horde spawning
scum.EnableSentryRespawning True False True Bool Whether mechs can respawn at POIs through dropship drops, but does not affect general respawning of mechs (True=respawn possible)
scum.EncounterBaseCharacterAmountMultiplier 1 0 3 Multiplier Multiplies the base character count in an encounter with the standard number per zone (LTZ:1-2, MTZ:2-3, HTZ:4-5) Example: Multiplier 3 for MTZ: between 3*2 and 3*3 puppets
scum.EncounterCanClampCharacterNumWhenOutOfResources True False True Bool Can set the puppet count of an encounter to the minimum value if the spawn limit has been reached (1=number can be reduced if the limit has been reached)
scum.EncounterCanRemoveLowPriorityCharacters True False True Bool Removes inactive puppets further away from the player to spawn new ones when spawn limit is reached (1=inactive puppets are removed)
scum.EncounterCharacterAINoiseResponseRadiusMultiplier 1 0 100 Decimal number Distance multiplier for puppets that hear the alarm like a zombie scream from other puppets according to the formula base value*multiplier (HTZ - 20m / MTZ-20m/LTZ-30m)
scum.EncounterCharacterAggressiveSpawnChanceOverride -1 -1 100 Decimal number Percentage of characters that already spawn aggressively and attack the player directly (50=half of the zombies spawn aggressively)
scum.EncounterCharacterRespawnBatchSizeMultiplier 1 0 3 Multiplier Multiplier for the size of respawn waves in an encounter according to the formula base value * multiplier (HTZ - 0 / MTZ - From 1 to 2 entities per wave / LTZ - From 1 to 2 entities per wave)
scum.EncounterCharacterRespawnDistanceMaxOverrideLTZ -1 0 1100 Meter Determines the maximum character respawn distance from players; this applies to all LTZ encounters
scum.EncounterCharacterRespawnDistanceMaxOverrideLargePOI -1 0 220 Meter Determines maximum character respawn distance from players; this applies for all large POI encounters
scum.EncounterCharacterRespawnDistanceMinOverrideLTZ -1 0 1000 Meter Determines the minimal character respawn distance from players; this applies for all LTZ encounters
scum.EncounterCharacterRespawnDistanceMinOverrideLargePOI -1 0 200 Meter Determines the minimal character respawn distance from players; this applies to all large POI encounters
scum.EncounterCharacterRespawnTimeMultiplier 1 0 100 Multiplier Time between respawns according to the formula base value * multiplier (HTZ - From 0 to 0.5sec/MTZ - From 60 to 120sec/LTZ - From 60 to 120sec)
scum.EncounterCharacterSpawnDistanceMaxOverrideLTZ -1 0 1100 Meter Determines maximum character spawn distance from players; this applies to all LTZ encounters
scum.EncounterCharacterSpawnDistanceMaxOverrideLargePOI -1 0 220 Meter Determines maximum character spawn distance from players; this applies to all large POI encounters
scum.EncounterCharacterSpawnDistanceMinOverrideLTZ -1 0 1000 Meter Determines the minimal character spawn distance from players; this applies to all LTZ encounters
scum.EncounterCharacterSpawnDistanceMinOverrideLargePOI -1 0 200 Meter Determines the minimal character spawn distance from players; this applies to all large POI encounters
scum.EncounterEnableSpawnPreventionAreaSpawnOnCharacterDeath False False True Bool Prevents characters from spawning near a killed player (1=prevented)
scum.EncounterExtraCharacterPerPlayerMultiplier 1 0 3 Multiplier Increases base character count in an encounter according to the formula: Standard number + (number of players - 1) * Extra number per player * Multiplier
scum.EncounterExtraCharacterPlayerCapMultiplier 1 0 3 Multiplier From which number of players the characters are no longer increased in an encounter (e.g.: Set this to 3 = From 3 players on the numbers of puppets in an encounter will remain the same)
scum.EncounterGlobalZoneCooldownMultiplier 1 0 1.000.000 Multiplier Multiplier for the cooldown time after an encounter has ended before a new encounter can occur (higher values = longer time between encounters)
scum.EncounterHTZRadiusMultiplier 1.000000 0.0 10.0 Float Multiplier for High Threat Zone encounter radius
scum.EncounterHordeActivationChanceMultiplier 1 0 10000 Multiplier Multiplier for the chance that an action that makes noise triggers a horde
scum.EncounterHordeBaseCharacterAmountMultiplier 1 0 3 Multiplier Multiplier for the total size of a horde (base value unknown)
scum.EncounterHordeExtraCharacterPerPlayerMultiplier 1 0 3 Multiplier Increases total horde size according to formula: Standard number + (number of players - 1) * Extra number per player * Multiplier
scum.EncounterHordeExtraCharacterPlayerCapMultiplier 1 0 3 Multiplier From which number of players the characters of a horde are no longer increased (e.g.: Set this to 3 = From 3 players on the total number of puppets in a horde will remain the same)
scum.EncounterHordeGroupBaseCharacterAmountMultiplier 1 0 3 Multiplier Multiplier for the size of a horde wave (base value unknown)
scum.EncounterHordeGroupExtraCharacterPerPlayerMultiplier 1 0 3 Multiplier Increases the number of characters in a horde wave according to the formula: Standard number + (number of players - 1) * Extra number per player * Multiplier
scum.EncounterHordeGroupExtraCharacterPlayerCapMultiplier 1 0 3 Multiplier From which number of players the characters of a horde wave are no longer increased (e.g.: Set this to 3 = From 3 players on the numbers of puppets in a horde wave will remain the same)
scum.EncounterHordeGroupRefillTimeMultiplier 1 0 100 Multiplier Multiplier for the refill time of a horde wave - no reliable explanation what this means
scum.EncounterHordeNoiseCheckCooldownMultiplier 1 0 10000 Multiplier Cooldown multiplier for how often checks are made after Horde trigger (higher values = rare checks after Horde trigger)
scum.EncounterHordePuppetHordeActivationScreamOverrideChance -1 -1 100 Decimal number Chance that a Puppet's scream activates a Horde (-1=default value of 20%)
scum.EncounterHordeShouldPlayActivationSound False False True Bool Whether a sound should be played when a horde is triggered (True=sound is played)
scum.EncounterHordeSpawnDistanceMultiplier 1 0 10 Multiplier Multiplier for the distance at which puppets spawn around the player (name is confusing and wrongly named)
scum.EncounterLTZRadiusMultiplier 1 0.1 10 Multiplier Multiplies the effective size of LTZ encounters; by changing this, you can change the size of the area the encounter covers, giving you more area/distance to keep the characters owned by the encounter spawned
scum.EncounterMTZRadiusMultiplier 1 0.1 10 Multiplier Multiplies the effective size of MTZ encounters; by changing this, you can change the size of the area the encounter covers, giving you more area/distance to keep the characters owned by the encounter spawned
scum.EncounterNeverRespawnCharacters False False True Bool Whether characters should only spawn at the beginning of an encounter and not respawn (1=no respawn)
scum.EncounterVirtualizedTimeOverride -1 0 60 Minutes Overrides the time an encounter spends in a virtualized state before being destroyed
scum.EncounterZoneActivationDistanceMultiplier 1 0.1 10 Multiplier Controls the distance from the edges of encounter zones (cities, POIs, ...) where encounters start being triggered
scum.GoatMaxHealthMultiplier 1 0.1 100 Multiplier Goat maximum health multiplier (higher value = more health)
scum.HorseMaxHealthMultiplier 1 0.1 100 Multiplier Multiplier for maximum horse health (higher value = more health)
scum.HuntFailureDistance 300 300 22000 Meter Maximum distance in meters that players can have to the animals before a hunt fails
scum.HuntFailureTime 150 10 3600 Seconds Time to find the next clue before a hunt fails
scum.HuntTriggerChanceOverride_ContinentalForest -1 0 100 Decimal number Chance that entering a forest biome will trigger a hunt (50 = 50% Chance that hunt will trigger when entering biome)
scum.HuntTriggerChanceOverride_ContinentalMeadow -1 0 100 Decimal number Chance that entering a meadow biome triggers a hunt
scum.HuntTriggerChanceOverride_Mediterranean -1 0 100 Decimal number Chance that a hunt will be triggered when entering a Mediterranean biome
scum.HuntTriggerChanceOverride_Mountain -1 0 100 Decimal number Chance that entering a mountain biome will trigger a hunt
scum.HuntTriggerChanceOverride_Urban -1 0 100 Decimal number Chance that a hunt will be triggered when entering a city biome
scum.HuntTriggerChanceOverride_Village -1 0 100 Decimal number Chance that a hunt will be triggered when entering a village biome
scum.MaxAllowedAnimals -1 -1 1024 Integer Maximum number of animals that can exist at the same time
scum.MaxAllowedBirds 15 -1 64 Integer Still disabled and without effect? (Couldn't find any crows in testing)
scum.MaxAllowedCharacters -1 -1 1024 Integer Maximum allowed characters (players, NPCs, mechs, animals, puppets) in the game world (-1 means default value, in this case 128) (HTZ excluded)
scum.MaxAllowedDrones 30 0 40 Integer Maximum permitted drones in the world
scum.MaxAllowedHunts 20 0 64 Integer Maximum allowed hunts that can be started simultaneously in the world
scum.MaxAllowedKillboxKeycards 2 0 1024 Integer Maximum number of keycards that can be found in total (police stations + radiation zone)
scum.MaxAllowedKillboxKeycards_PoliceStation 1 0 1024 Integer Maximum number of keycards that can be found in police stations
scum.MaxAllowedKillboxKeycards_RadiationZone 1 0 1024 Integer Maximum number of keycards that can be found in the Radiation Zone
scum.MaxAllowedNPCs -1 -1 512 Integer Maximum number of NPCs that can exist simultaneously (Armed NPCs)
scum.MaxAllowedPuppets -1 -1 1024 Integer Maximum number of zombies that can exist at the same time
scum.MaximumDurabilityOfArmedNPCsDroppedItemFromHands 0.300000 0 1 1.00000 Float
scum.MinimumDurabilityOfArmedNPCsDroppedItemFromHands 0.200000 0.1 1.00000 Float Durability of an item dropped from hands by an armed NPC will be randomly picked from a minimum - maximum interval. (0.200000 = use default)
scum.NPCWorldEncounterSpawnWeightMultiplier 1 0 1000 Multiplier Multiplier for the spawn weight of NPCs in an encounter (see calculator)
scum.NighttimeDarkness 0 -1 1 Decimal number Darkness of the night (Lower values = brighter night)
scum.ProbabilityForArmedNPCToDropItemFromHandsWhenSearched 0.4 0 1 Decimal number Chance that an NPC drops the weapon in their hand (0.4=40% chance for drop)
scum.PuppetCullDistanceOverride -1 0 1000 Meter Specifies the maximum distance in meters at which puppets are rendered to connected clients
scum.PuppetHealthMultiplier 0.6 0.1 100 Multiplier Puppet health multiplier (higher values = more health)
scum.PuppetLimpingEnabled True True False - Puppet Limping
scum.PuppetRunningSpeedMultiplier 1 0.5 2.0 Multiplier Is used to set puppets running speed (values >1 = faster, values <1 = slower)
scum.PuppetWorldEncounterSpawnWeightMultiplier 1 0 1000 Multiplier Multiplier for the spawn weight of puppets in an encounter (see calculator, copy document to use)
scum.PuppetsCanOpenDoors True False True Bool Whether zombies can open doors (True=Puppets can open doors)
scum.PuppetsCanVaultWindows True False True Bool Whether zombies can jump through windows (True=Puppets can jump through windows)
scum.RabbitMaxHealthMultiplier 1 0.1 100 Multiplier Rabbit maximum health multiplier (higher value = more health)
scum.SecretBunkerKeyCardActiveDurationHours 0.5 0 720 Decimal number Duration in hours that secret bunkers remain active after activation by keycard
scum.SentryHealthMultiplier 1 0.1 100 Multiplier Mech Health Multiplier (Higher values = more health)
scum.ShouldDestroyEntitiesOutsideMapLimitsOnRestart True False True Bool Whether objects outside the map boundaries should be destroyed on server restart (1=objects are destroyed)
scum.SpawnEncountersInThreatZonesIgnoringBaseBuilding False False True Bool Whether encounters are allowed to spawn in HTZ and MTZ zones if base building is allowed there (in LTZ, spawning is always prohibited if BB is allowed)
scum.StartTimeOfDay 08:00:00 00:00:00 23:59:59 h:m:s Time of day (ingame) the server starts after a wipe
scum.SunriseTime 06:00:00 00:00:00 23:59:59 h:m:s Sunrise time
scum.SunsetTime 21:00:00 00:00:00 23:59:59 h:m:s Sunset time
scum.TimeOfDaySpeed 3.84 0 12 Decimal number Day length (default value=6 real-time hours) (Higher values=shorter days)
scum.WolfMaxHealthMultiplier 1 0.1 100 Multiplier Multiplier for the maximum health of wolves (higher value = more health)